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CONSOLE: Nintendo DS DEVELOPER: Nippon Ichi Software PUBLISHER: NIS America
RELEASE DATE (NA): September 23, 2008 GENRE: RPG
// review by Beverley

Become a rhap star in this musical role-playing adventure.

Rhapsody: A Musical Adventure for the DS is an adorable dungeon crawler starring Coronet, a girl who has the mysterious ability to talk to and hear puppets, gaining their trust as allies and helping their dreams come true. Coronet is a sweet, good-natured girl who competes against the rich village snob, Etoile, for the love of the handsome prince, only to have him kidnapped by an evil cougar-witch with ridiculously huge cleavage named Marjolie. Coronet goes after her prince to save him, making friends with puppets who help her along the way and occasionally teaming up with Etoile to find she might not be so terrible after all.

The plot of the adventure is heartwarming, although some of the elements are a bit chick-flick cliché. The story is laced with instrumental musical scenes where the characters sing in Japanese about themes like love, bravery, and evil. It certainly feels like an effort to collaborate the musical theatre and the RPG gaming genres. The characters are all very charming and unique, especially the puppets with their backstories. I liked how women played the main roles in the story, and how the antagonists such as Etoile werent as two dimesional as they seemed at first, showing that allthough having money and appearances aren't everything, the girls who place so much value on them are still people and deep down they really do care.

Leveling is smooth, making even steps for your character to progress, and you level up fairly often, so you never find yourself stuck in an area where it is too hard. Since every time your character levels up their health is refilled you probably wont have to heal much in the beginning. Since your characters heal upon leveling up, spells are very powerful, and ailments like blindness or sleep are relieved at the end of a battle, items are pretty irrelevant and so you probably won't care too much about earning currency. Even equipable items are fairly weak compared to status benefits reaped just by leveling up, so you will probably crave experience points more than money.

The game pretty much follows a basic RPG format, nothing too revolutionary (but hey - if it's not broke, why fix it?). One thing that is interesting is that since Coronet has a magical trumpet which she uses as a weapon and to recruit puppets to her force, she can also use it to busk for money in town squares. The amount of money you earn busking is determined by your ability to evenly and consistently blow into your DS's microphone over a short period of time. This was interesting the first few times, but it wasn't necessary to do often since, as I explained earlier, money isn't in very important in this game. This is the only point where Rhapsody really takes advantage of DS technology though. You can play without the stylus, and the upper screen is used only to display the map (which comes in handy because some dungeons are fairly large and complex).

The little anime sprites were very cute and their facial expressions made the game amusing. The enemies you fought were also pretty creative. The controls were very smooth, and the sound, as you would expect from a music adventure, was excellent. I would recommend this game to any person who enjoys the basic RPG format. It has a very cheerful feel to it and it is a game that will definitely make you smile.


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