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Goemon: Portable Ninja 2

Ganbare Goemon: Hoshizorashi Dynamites Arawaru!!
(GAME BOY COLOR, 2000)

My, my, what do we have here? Konami decided to go the extra mile with graphics that, although toned down, look like they came directly from Ganbare Goemon 2 on the Super Famicom. It plays the same, too! Some things have changed; for example, the bunny men are no longer bunnies, but weird kitten folk instead. Plus some levels you have to play as the bumbling Ebisumaru, but I'd consider that as more of a blessing than a bother because Ebisumaru is the MAN. Admit it. There is a wide variety of locales and even some sweet mini-games, making this the platformer of choice on the currently deceased Game Boy.

Ganbare Goemon! Karakuri Douchuu
(GAME BOY ADVANCE, 2004)

This is a port of the original Goemon game for the Famicom, and pretty much plays the same, except that the screen dimensions are changed. If you liked it before, you might like it again. Hasn't aged too well, though.

Ganbare Goemon 1+2: Yuki-hime to Magginesu
(GAME BOY ADVANCE, 2005)

Likely in preparation for Goemon's grand return to form on the DS, this compilation was released to build up excitement and nostalgia for our favourite mystical ninja. The games are pretty much the same, albeit squashed a bit for the Game Boy Advance's miniature screen and alternate dimensions. There's no two-player mode anymore for the first game, though you can play as either Goemon or Ebisumaru if you feel it is wise. Passwords have gone to the wayside in favour of save states, which is much preferred. There is also a plethora of mini-games for the avid gamer, including those included from the games in this collection, plus a few new ones to keep you mildly entertained.

Goemon: Toukai Douchuu
(NINTENDO DS, 2005)

Not much had really happened for a few years on the Goemon scene... until now. It appears that a group of doppelgangers, known as the evil Mr. Goemon gang, are gallivanting around and pretending to be the real Goemon gang, causing havoc and developing a poor reputation for them. So Goemon, Ebisumaru, Yae, and Sasuke must all stick together to get rid of them and bring their good deeds back into the spotlight. The neat thing about the game is that it's on the DS, and you'll need to use the DS touch screen to manipulate Goemon's environment to help him out, especially during boss fights, as well as during battles starring everyone's favourite enormous robot, Impact. The art style is also notable, as it mixes 3D polygonal Goemon with a paintbrush-style background, similar to what you saw in Okami. All in all, it feels like a decent adventure...that didn't make it overseas either.


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