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Contra: Shattered Soldier (PS2, 2002)
Without fail, this series managed to claw its way onto the PlayStation 2 (just like pretty much any franchise that didn't have Nintendo or Microsoft stamped on it). Developed in-house, Contra: Shattered Soldier takes three-dimensional graphics and implants them on a 2D plane, finding a healthy medium between the classic and modern styles of play. This time around, our good buddy Bill has been convicted of killing his partner Lance (as well as the majority of the human population), and has been sentenced for a good long time. But with the arrival of Blood Falcon, yet another alien organization with the intent of causing harm to humanity, Bill is released to save the world yet again. Although you cannot pick up different weapons, you start off with three basic ones that can be charged and enhanced. This game also introduces a hit rate counter; defeating more enemies increases this rate and gives you a better ending, thus giving you incentive to kill more! Passive players will not be happy about that, nor will they be amused by the fact that this game is amazingly difficult (to play, not to find, actually...).
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